Invention and Innovation
Date: Friday, March 09, 2007
Time: 1:30 PM to 2:30 PM
Refreshments: 1:15 PM
Location: Kiva Seminar Room (G449) -- note location
Host: Rob Miller, MIT CSAIL
Contact: Michael Bernstein, email@example.com
Relevant URL: www.designinginteractions.com
Speaker URL: None
TALK: Invention and Innovation
Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. In Designing Interactions, Bill Moggridge introduces us to forty influential designers who have shaped our interaction with technology. Moggridge, designer of the first laptop computer (the GRiD Compass, 1981) and Cofounder of the design firm IDEO, tells us these stories from an industry insider's viewpoint, tracing the evolution of ideas from inspiration to outcome. The inventors and innovators he interviews--including Doug Engelbart, inventor of the mouse, Tim Mott, father of the desktop metaphor, Bill Atkinson and Larry Tesler, developers of software for Apples Lisa and first Mac, Larry Page and Sergey Brin, the founders of Google, and Will Wright, creator of The Sims--have been instrumental in the most significant inventions and innovations in the design of interactions. Bill Moggridge tells the stories that chart the history of entrepreneurial design development for technology and discovers a common theme recurring across the most successful outcomes.
Cofounder of IDEO, a firm that helps companies innovate through the design of products, services, environments and digital experiences.
Bill founded his design firm in London in 1969, adding a second office in 1979 in Palo Alto, at the heart of California's Silicon Valley. He designed the first laptop computer, the GRiD Compass, and pioneered Interaction Design as a discipline. In 1991 he merged his company with David Kelley and Mike Nuttall to form IDEO, which now has offices in Palo Alto, San Francisco, Chicago, Boston, London, Munich and Shanghai. Bill has been active in design education throughout his career, notably as Visiting Professor in Interaction design at the Royal College of Art in London, and Associate Professor in the Design program at Stanford University. He is most interested in what people want, who they are, and how they interact with other people, things and places. His book, "Designing Interactions" is available from The MIT Press.
Created by Linda L. Julien at Wednesday, June 19, 2013 at 6:22 AM.